Hex Based Resource Management
A downloadable game
https://github.com/ZacharyAIE/HexBasedResourceManagement
This project started a test harness for a hex-based tile system with support for various tile-types and buildings.
It was also used to show off a scalable, modular resource management system. This system uses various custom Unity inspectors to provide a streamlined process for creating new resources with as little as a name and an image.
It also includes prefabbed UI components that can auto-populate based on a resource's image and count.
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